Localised Inventory
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This page was last updated ago, on 2 October 2026. Check what it says against the code before relying on it.
CityRP does not replace the global inventory with a carried container that is lost on death.
Why
Rejected by staff vote in 2020. It would be a major change to the role of the inventory, and staff did not think it was the best use of development time. Losing stored items on death also cuts against Long-Term Growth: what a player has accumulated should not disappear in one firefight.
"it causes a major change in the role of the inventory, which is currently immutable"
Prior requests
- Localised Inventory (2020)