CityRP Documentation Repository

Localised Inventory

Last updated

CityRP does not replace the global inventory with a carried container that is lost on death.

Why

Rejected by staff vote in 2020. It would be a major change to the role of the inventory, and staff did not think it was the best use of development time. Losing stored items on death also cuts against Long-Term Growth: what a player has accumulated should not disappear in one firefight.

"it causes a major change in the role of the inventory, which is currently immutable"

Prior requests