core.plugins.breach.entities.cityrp_breach.cl_init
Name: "cl_init.lua". Product: "CityRP 2 (Roleplay)".
- ClientENT:DrawTranslucent()Source ☍
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Draws the charge's light: red, or cyan when a SWAT officer placed it, blinking slowly, and green blinking fast once it is counting down.
- ClientENT.RenderGroupSource ☍
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The light is a sprite, which has to be drawn in the translucent pass.