Module core.plugins.propsave.sv_init

Prop Save

Module Overview

Functions

cityrp.propsave.loadprops(ply) Load a player's props from the propsave file.
cityrp.propsave.otherpropinarea(pos, ply) Check if another player has props in the area of a prop we're trying to spawn.
cityrp.propsave.restoreProps(player) Restore a player's props.
cityrp.propsave.deleteProps(player) Delete a player's prop table.
cityrp.propsave.saveProps(player, force) Save a player's prop table.
cityrp.propsave.writePropTable(steamid) Write a player's saved prop table to a file.

Functions

cityrp.propsave.loadprops(ply)
Load a player's props from the propsave file.

Parameters:

  • ply The player objeect to load from.
cityrp.propsave.otherpropinarea(pos, ply)
Check if another player has props in the area of a prop we're trying to spawn.

Parameters:

  • pos The position to check.
  • ply The player who we're checking for.

Returns:

    boolean If any props were found.
cityrp.propsave.restoreProps(player)
Restore a player's props.

Parameters:

  • player The player to restore props for.
cityrp.propsave.deleteProps(player)
Delete a player's prop table.

Parameters:

  • player The player to delete props for.
cityrp.propsave.saveProps(player, force)
Save a player's prop table.

Parameters:

  • player The player to save props for.
  • force Unused.
cityrp.propsave.writePropTable(steamid)
Write a player's saved prop table to a file.

Parameters:

  • steamid The steamID to save.