Module core.plugins.propsave.sv_init
Prop Save
Module Overview
Functions
| cityrp.propsave.loadprops(ply) | Load a player's props from the propsave file. |
| cityrp.propsave.otherpropinarea(pos, ply) | Check if another player has props in the area of a prop we're trying to spawn. |
| cityrp.propsave.restoreProps(player) | Restore a player's props. |
| cityrp.propsave.deleteProps(player) | Delete a player's prop table. |
| cityrp.propsave.saveProps(player, force) | Save a player's prop table. |
| cityrp.propsave.writePropTable(steamid) | Write a player's saved prop table to a file. |
- cityrp.propsave.loadprops(ply)
-
Load a player's props from the propsave file.
Parameters:
- ply The player objeect to load from.
- cityrp.propsave.otherpropinarea(pos, ply)
-
Check if another player has props in the area of a prop we're trying to spawn.
Parameters:
- pos The position to check.
- ply The player who we're checking for.
Returns:
-
boolean If any props were found.
- cityrp.propsave.restoreProps(player)
-
Restore a player's props.
Parameters:
- player The player to restore props for.
- cityrp.propsave.deleteProps(player)
-
Delete a player's prop table.
Parameters:
- player The player to delete props for.
- cityrp.propsave.saveProps(player, force)
-
Save a player's prop table.
Parameters:
- player The player to save props for.
- force Unused.
- cityrp.propsave.writePropTable(steamid)
-
Write a player's saved prop table to a file.
Parameters:
- steamid The steamID to save.