core.plugins.bodybags.entities.cityrp_bodybag.cl_init
- ClientENT:DrawTargetHUD(x, y, alpha, activeWeaponClass)Source ☍
-
Draws the target ID panel, with a pickup hint that depends on the held weapon.
Parameters
- xnumberLeft edge to draw from.
- ynumberTop edge to draw from.
- alphanumberFade alpha of the panel.
- activeWeaponClassstringClass of the looking player's active weapon.