Module core.plugins.animations.sv_init
Lime-Animations - Fully featured animations plugin.
Module Overview
Functions
| limeAnimation.current(ply) | Get current animation. |
| limeAnimation.get(animation) | Get an animation from animations table. |
| limeAnimation.run(ply, animation, timeout, timeoutFn) | Run an animation on a specific player. |
| limeAnimation.stop(ply) | Stop specific/any animation. |
| limeAnimation.animByItemCat(cat) | Helper function to return the correct animation to use based on item category when giving an item |
- limeAnimation.current(ply)
-
Get current animation.
Parameters:
- ply The player entity
Returns:
-
bool Whether animation is running.
- limeAnimation.get(animation)
-
Get an animation from animations table.
Parameters:
- animation The animation name.
Returns:
-
Animation-scene/or false.
- limeAnimation.run(ply, animation, timeout, timeoutFn)
-
Run an animation on a specific player.
Parameters:
- ply The player entity
- animation The animation name
- timeout The timeout function timeout.
- timeoutFn The timeout function.
- limeAnimation.stop(ply)
-
Stop specific/any animation.
Also Fixes /handsdown animation.
Parameters:
- ply The player entity
- limeAnimation.animByItemCat(cat)
-
Helper function to return the correct animation to use based on item category when giving an item
Parameters:
- cat The item category