Clientside code relating to the chatbox.
| cityrp.chatBox.createDermaButtons() |
Creates the chatbox control buttons. |
| cityrp.chatBox.createDermaButton(name, text, x, width, toolTip, doClick, think) |
Create a derma button parented to the chatbox. |
| cityrp.chatBox.createDermaCheckBoxes() |
Create derma check boxes. |
| cityrp.chatBox.createDermaCheckBox(name, conVar, x, toolTip, label, parent, y) |
Create a derma check box parented to the chat panel. |
| cityrp.chatBox.createDermaTextEntry() |
Create the derma text entry. |
| cityrp.chatBox.createDermaFilters() |
Create a derma filter checkboxes. |
| cityrp.chatBox.createDermaPanel() |
Create the main derma panel. |
| cityrp.chatBox.playerBindPress(player, bind, press) |
Update the chatbox when the player presses a bind. |
| cityrp.chatBox.messageAdd([title][, name], text[, filtered[, icon[, consoleSuffix]]]) |
Create and send a new message to the chatbox. |
| cityrp.chatBox.printConsole(message) |
Output a message to console. |
| cityrp.chatBox.extractClasses(message) |
Wrap text from string to blocks. |
| cityrp.chatBox.think() |
Think hook function for the chatbox. |
| cityrp.chatBox.hudPaint() |
Called on HUDPaint. |
| cityrp.chatBox.explodeByTags(variable, seperator, open, close) |
Explode a string by seperator or by tag. |
| cityrp.chatBox.chatText(index, name, text, class[, customColor]) |
Process a message and add it to the chatbox. |
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chat.AddText(...)
-
Function to add text to a player's console and chatbox.
Currently semi-broken, requires a manual catch to be added to the chatbox.
Parameters:
- ...
Vararg. Converts players to their name, takes strings as-is and discards other values.
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table.copy(orig)
-
Create a deep copy of an object.
Parameters:
-
cityrp.chatBox.joinSpam
-
List of messages spamming join.
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cityrp.chatBox.leaveSpam
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List of messages spamming leave.
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cityrp.chatBox.messages
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Recent message.
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cityrp.chatBox.derma
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Client derma store.
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cityrp.chatBox.history
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Table to store the chat history.
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cityrp.chatBox.history.messages
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Recently recieved messages in the history.
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cityrp.chatBox.history.position
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Current cursor position within history.
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cityrp.chatBox.sendhistory
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Table to store the sent chat history.
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cityrp.chatBox.sendhistory.messages
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Table to store the chat message sent.
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cityrp.chatBox.sendhistory.position
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Store the history cursor pos.
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cityrp.chatBox.sendhistory.useposition
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Store for the current used position.
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cityrp.chatBox.getPosition()
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Gets the chatbox position.
Returns:
-
int
The current X position.
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int
The current Y position.
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cityrp.chatBox.getX()
-
Gets the chatbox's x position.
Returns:
int
The current X position.
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cityrp.chatBox.getY()
-
Gets the chatbox's y position.
Returns:
int
The current Y position.
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cityrp.chatBox.getSpacing()
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Gets the chatbox's spacing between messages.
Returns:
int
Spacing distance.
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cityrp.chatBox.wrapText(text, font, width, overhead, base)
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Provides a table of wrapped strings.
Parameters:
- text
string
The string to wrap.
- font
string
The font to check widths again.
- width
number
Maximum line width to explode at.
- overhead
number
The buffer between text width and maximum width for the first line.
- base
table
Table to insert the lines in.
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cityrp.chatBox.createDermaAll()
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Create the chatbox panels.
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cityrp.chatBox.getPosition()
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Gets the chatbox position.
Returns:
-
int
The current X position.
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int
The current Y position.
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cityrp.chatBox.getX()
-
Gets the chatbox's x position.
Returns:
int
The current X position.
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cityrp.chatBox.getY()
-
Gets the chatbox's y position.
Returns:
int
The current Y position.
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cityrp.chatBox.getSpacing()
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Gets the chatbox's spacing between messages.
Returns:
int
Spacing distance.
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cityrp.chatBox.wrapText(text, font, width, overhead, base)
-
Provides a table of wrapped strings.
Parameters:
- text
string
The string to wrap.
- font
string
The font to check widths again.
- width
number
Maximum line width to explode at.
- overhead
number
The buffer between text width and maximum width for the first line.
- base
table
Table to insert the lines in.
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cityrp.chatBox.createDermaAll()
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Create the chatbox panels.
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cityrp.chatBox.createDermaButtons()
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Creates the chatbox control buttons.
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cityrp.chatBox.createDermaButton(name, text, x, width, toolTip, doClick, think)
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Create a derma button parented to the chatbox.
Parameters:
- name
string
The internal name of the button.
- text
string
The label of the button.
- x
number
The x position of the button.
- width
number
The width of the button.
- toolTip
string
The hover text for the button.
- doClick
function
The function to be called when clicked.
- think
function
Think function.
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cityrp.chatBox.createDermaCheckBoxes()
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Create derma check boxes.
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cityrp.chatBox.createDermaCheckBox(name, conVar, x, toolTip, label, parent, y)
-
Create a derma check box parented to the chat panel.
Parameters:
- name
string
The internal name of the button.
- conVar
string
The attached ConVar to change.
- x
number
The x position of the button.
- toolTip
string
The hover text for the button.
- label
string
The label for the checkbox.
- parent
Panel
Optional parent for the checkbox.
- y
number
The y position to put the checkbox.
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cityrp.chatBox.createDermaTextEntry()
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Create the derma text entry.
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cityrp.chatBox.createDermaFilters()
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Create a derma filter checkboxes.
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cityrp.chatBox.createDermaPanel()
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Create the main derma panel.
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cityrp.chatBox.playerBindPress(player, bind, press)
-
Update the chatbox when the player presses a bind.
Parameters:
- player
Player
The player who pressed the bind.
- bind
string
The bind which was pressed.
- press
bool
If the bind is being pressed or released.
Returns:
boolean
If the default action should be supressed.
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cityrp.chatBox.messageAdd([title][, name], text[, filtered[, icon[, consoleSuffix]]])
-
Create and send a new message to the chatbox.
Parameters:
- title
{string,Color}
Optional the title table for the message.
(optional)
- name
{string,Color}
Optional the name table for the message.
(optional)
- text
{string,Color}
The text table for the message.
- filtered
boolean
Optional if the message was filtered, and thus won't display in the chatbox.
(optional)
- icon
string
Optional the icon for the message.
(optional)
- consoleSuffix
string
The prefix to be put in console.
(optional)
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cityrp.chatBox.printConsole(message)
-
Output a message to console.
Parameters:
- message
table
Message table from messageAdd.
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cityrp.chatBox.extractClasses(message)
-
Wrap text from string to blocks.
Parameters:
- message
table
Message table from messageAdd.
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cityrp.chatBox.think()
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Think hook function for the chatbox.
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cityrp.chatBox.hudPaint()
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Called on HUDPaint.
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cityrp.chatBox.explodeByTags(variable, seperator, open, close)
-
Explode a string by seperator or by tag.
Parameters:
- variable
string
The input string to explode.
- seperator
string
The seperator to explode by.
- open
string
The opening tag.
- close
string
The closing tag.
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cityrp.chatBox.chatText(index, name, text, class[, customColor])
-
Process a message and add it to the chatbox.
Called when a player says something or a message is received from the server.
Parameters:
- index
number, Player or table
The player ID, entity or enttable which sent the message.
- name
string
The 'name' param to use.
- text
string
The message to send.
- class
string
The message type.
- customColor
Color
Optional custom color for the message.
(optional)
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cityrp.chatBox.actionTypes
-
The list of actions to have "overhead text" for.
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cityrp.chatBox.add(recipientFilter[, ply], filter, text[, color])
-
Add a new line.
Parameters:
- recipientFilter
RecipientFilter, Player or table(Player)
Players to send to.
- ply
Player
Player who is making the message.
(optional)
- filter
string
The type of message being sent.
- text
string
The message body.
- color
Color
Optional custom color for the message.
(optional)
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cityrp.chatBox.addInRadius(ply, filter, text, position, radius)
-
Add a new line to players within the radius of a position.
Parameters:
- ply
Player
Player who is making the message.
- filter
string
The type of message being sent.
- text
string
The message body.
- position
Vector
The position to send from.
- radius
number
The radius to send the message in.