CityRP Documentation Repository

CityRP setting

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The facts about the world CityRP takes place in. The game concept says what the game is for; this page says what the city is, so that systems, items and content describe the same place. Unlike lore, which names the brands players meet, the entries here are decisions: a suggestion that contradicts one is out of scope unless the setting itself changes.

Anything not yet decided is marked TODO(setting).

Place

An American city in Marion County. The maps CityRP runs on are US-style cities, Evocity first among them, and roads, buildings, services and signage follow US conventions.

The county is the locale whatever map is running, so county-level institutions take its name: law enforcement outside the city police is the Marion County Sheriff's Office.

TODO(setting): which US state the county is in, if any.

Law and firearms

Civilian firearms are legal by default, as in most of the United States. Gun dealers, the weapons market and gun-store roleplay all rest on that. The President can restrict weapons through the laws system, but a city where every weapon starts out illegal is not this setting (.out-of-scope/default-weapon-ban.md).

Emergency services

Police, fire and EMS are American agencies, with US-style vehicles, liveries, uniforms and lighting. European-style emergency vehicles and agencies don't fit, however good the model (.out-of-scope/european-emergency-vehicles.md).

Maps

Some content is tied to the map it was made for, such as vehicle skins and liveries. That is accepted rather than standardised away: content may match the map in use.

TODO(setting): how much of the setting changes when the server runs a different map.