Module core.plugins.zz_networking.cl_init
Clientside Networking Module
Module Overview
Functions
| recieveNSVarClean(length[, svr]) | Internal function, for when a player's NSVar is updated. |
| recieveLPlyVarUpdate(length[, svr]) | Internal function, for when a player's Local Player Var is updated. |
| pMeta:GetNSVar(name[, default]) | Get a player's NSVar with given name. |
- recieveNSVarClean(length[, svr])
-
Internal function, for when a player's NSVar is updated.
Parameters:
- length int The length of the net message.
- svr Player An empty variable, to ensure this has been sent from the server. (optional)
- recieveLPlyVarUpdate(length[, svr])
-
Internal function, for when a player's Local Player Var is updated.
Parameters:
- length int The length of the net message.
- svr Player An empty variable, to ensure this has been sent from the server. (optional)
- pMeta:GetNSVar(name[, default])
-
Get a player's NSVar with given name.
Parameters:
- name string Name of the NSVar to get.
- default Default value if the NSVar isn't set. (optional)