Class PANEL.cityrp_Cards
Cards Menu
Based on Panel
Class Overview
Fields
| PANEL.cityrp_Cards.Cards | JSON string representing the cards the player currently has. |
Methods
| PANEL.cityrp_Cards:QueryCards() | Update the cards string from the player's inventory. |
| PANEL.cityrp_Cards:GetEndpoint(event) | Get the current event endpoint. |
| PANEL.cityrp_Cards:LoadCards() | Load cards into the menu. |
| PANEL.cityrp_Cards:UpdateCards() | Update the cards on-screen. |
| PANEL.cityrp_Cards:Paint(w, h) | Hook function called to paint the background of the panel. |
| PANEL.cityrp_Cards:Init() | Create the interior panel and set up default data. |
- PANEL.cityrp_Cards:QueryCards()
-
Update the cards string from the player's inventory.
Internal:
-
This function is internal. Whilst you can call it, you probably shouldn't.
- PANEL.cityrp_Cards:GetEndpoint(event)
-
Get the current event endpoint.
Internal:
-
This function is internal. Whilst you can call it, you probably shouldn't.
Parameters:
- event string Current card event identifier.
- PANEL.cityrp_Cards:LoadCards()
-
Load cards into the menu.
Updates cards if required.
Internal:
-
This function is internal. Whilst you can call it, you probably shouldn't.
- PANEL.cityrp_Cards:UpdateCards()
-
Update the cards on-screen.
Internal:
-
This function is internal. Whilst you can call it, you probably shouldn't.
- PANEL.cityrp_Cards:Paint(w, h)
-
Hook function called to paint the background of the panel.
Parameters:
- w int Width to paint.
- h int Height to paint.
- PANEL.cityrp_Cards:Init()
-
Create the interior panel and set up default data.
Internal:
-
This function is internal. Whilst you can call it, you probably shouldn't.