Class ITEM.base_food

Food Item Base This class is based on the ITEM class, but with extra functions for handling food specific needs.

Class Overview

Class ITEM

ITEM:Incrementors([food[, alcohol[, superfood]]]) Set the food and alcohol value of an item.
ITEM:SetBottle(data) Set if the food returns an empty bottle after using.
ITEM:SetSobering(data) Set if the food resets alcohol state.
ITEM:SetHidden(data) Set if the food values are hidden for this item.
ITEM:SetFood([food[, alcohol]]) Set the food / alcohol values for this item, along with the category.

Class ITEM

ITEM:Incrementors([food[, alcohol[, superfood]]])
Set the food and alcohol value of an item.

Parameters:

  • food int Food value. (optional)
  • alcohol int Alcohol value. (optional)
  • superfood int Superfood value. (optional)

Returns:

    ITEM
ITEM:SetBottle(data)
Set if the food returns an empty bottle after using.

Parameters:

  • data bool New bottle value.

Returns:

    ITEM
ITEM:SetSobering(data)
Set if the food resets alcohol state.

Parameters:

  • data bool New sobering value.

Returns:

    ITEM
ITEM:SetHidden(data)
Set if the food values are hidden for this item.

Parameters:

  • data bool New hidden value.

Returns:

    ITEM
ITEM:SetFood([food[, alcohol]])
Set the food / alcohol values for this item, along with the category.

Parameters:

  • food int Food value. (optional)
  • alcohol int Alcohol value. (optional)

Returns:

    ITEM